The Beauty of Simplicity - Making Your Own Technology
In an age where technology is getting more and more complex, there is often a pressure to use massive third-party solutions/platforms instead of creating your own. But what if you did create your own? What would that look like, and would it even be possible?
After working on game engines at Electronic Arts for almost five years, I decided to take a step back and build my own. The unique opportunity of starting such a massive piece of software from scratch, with extremely limited engineering resources, has created a journey where simplicity is vital for survival.
Let’s talk about lessons learned along this journey, building your own technology, the benefits of reducing software complexity, and the beauty of simplicity!
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Bootiful Spring Boot: A DOGumentaryJosh LongThursday Dec 5 @ 15:30
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Understanding Rust; or how I learned to stop worrying and love the borrow-checkerSteve SmithFriday Dec 6 @ 13:15
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Java's Hidden Gems: Tools and LibrariesJohan JanssenThursday Dec 5 @ 13:15
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A Code Centric Journey Into the Gleam LanguageGiacomo CavalieriFriday Dec 6 @ 14:15
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All The World Is A Staging ServerEdith HarbaughThursday Dec 5 @ 11:30
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Moldable Development in Practice — Patterns for Legacy ModernizationOscar NierstraszFriday Dec 6 @ 10:30
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Communicating In TypesKris JenkinsFriday Dec 6 @ 11:30
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From Gamepads to Launchpads: What the Tech World Can Learn from Video Game UXTheodora BockThursday Dec 5 @ 10:30
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The Beauty of Simplicity - Making Your Own TechnologyYan ChernikovThursday Dec 5 @ 14:15